This page details the work made to create a unique and applicable innovation for future video game design.
Innovation Brief
- A brief exploring the possibilities of using musical integration as a tool to manipulate aspects of gameplay that range from AI behavior to abilities under player control.
- Verbal presentation of core innovation ideas, Music as a Design Tool Outside of Music Games.
- Giving Players Game Experience Freedom and Manipulation with a Focus on Music
Innovation Rough Tech Demo
- The program Max MSP was used to show how tempo detection relates to the selection of enemy type based upon beats per minute of a song that is playing when entering an enemy spawn trigger. Max MSP Website
- Tempo Work. Several examples including a blank template to help demonstrate and explain the innovation. Max MSP required.
Demo Video